<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
  <dc:rights>http://creativecommons.org/licenses/by-nc-nd/4.0/</dc:rights>
  <dc:contributor>Martin Kaltenbrunner</dc:contributor>
  <dc:identifier>doi:10.57697/J9YX-JX98</dc:identifier>
  <dc:description xml:lang="eng">Music brings joy, enables artistic self-expression and stimulates human connections. This thesis explores the physicality of computer music and digital music-making in the context of accessibility and assistive technologies for visually impaired and blind musicians. Using artistic research methods, the project aims to overcome the limitations of vision-centric music software by coupling digital data with the physical domain, creating a more tactile and accessible physical music computing experience. In collaboration with visually impaired and blind experts from the Institute for the Blind in Vienna, this research project investigates whether tangible musical interaction as a human-computer interaction (HCI) modality is a suitable approach towards accessible digital music-making and whether it can inspire creativity and enhance artistic stage performance.
This thesis presents the research project in detail, including an overview of the research context and background, a description of the practical work, and a presentation of the final results. Related topics are introduced, including artistic research, universal design, human–computer interaction, assistive technology, digital music-making and tangible interaction design. The practical section of the thesis outlines the iterative development of accessible text-based music software and multiple tangible musical interfaces. The artistic exploration of these interfaces and their use in stage-based live performances by visually impaired and blind experts is summarized to provide insight into their potential as tools for the practice of accessible computer music. Finally, the insights gained from the practical work, user inquiries, interviews, artistic explorations, stage performances and observations are evaluated and summarized. The research project shows that tangible musical interaction can be a valuable approach for visually impaired and blind musicians to use the computer for digital music-making, it can improve artistic expression and inspire musical creativity.</dc:description>
  <dc:format>application/pdf</dc:format>
  <dc:creator>Jens Vetter</dc:creator>
  <dc:type xml:lang="eng">Text</dc:type>
  <dc:type xml:lang="eng">Dissertation</dc:type>
  <dc:date>2025</dc:date>
  <dc:language>eng</dc:language>
  <dc:title xml:lang="eng">Tangible Signals : Physical Representation of Sound and Embodied Control Feedback</dc:title>
  <dc:type xml:lang="deu">Text</dc:type>
  <dc:type xml:lang="deu">Dissertation</dc:type>
  <dc:identifier>https://phaidra.kunstuni-linz.at/o:3715</dc:identifier>
</oai_dc:dc>